Enhanced education for graphics developers. We'll cover topics like Presentation Modes, porting to DirectX 12, Conservative Rasterization, graphics tools, Angle, Win2D, and event like GDC, Build, and more. Technical DirectX 12 content is prefaced by DirectX 12. Come here to learn tips and tricks directly from the developers. We want to help you use our latest releases and tools to make your game the best it can be.
Please provide feedback and any technical issues you would like to see us cover on this channel in the (moderated) comments or via @Directx12 .
Visit the DirectX Landing Page for more resources for DirectX developers: https://devblogs.microsoft.com/directx/landing-page/