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Programming Redux
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Exploring programming - inside and out.

Brute-force block motion using functions and call chaining in the sharkC64 language
5:09
Brute-force block motion using functions and call chaining in the sharkC64 language
For loops in the sharkC64 language
3:06
For loops in the sharkC64 language
Function constants and variables in the sharkC64 language
3:29
Function constants and variables in the sharkC64 language
Implementing a bouncing ball for the Commodore 64 with byte arrays
6:59
Implementing a bouncing ball for the Commodore 64 with byte arrays
Function bodies in the sharkC64 programming language
2:11
Function bodies in the sharkC64 programming language
The integrated development environment for the sharkC64 language has now project support
3:13
The integrated development environment for the sharkC64 language has now project support
Adding module inclusion to the sharkC64 language for the Commodore 64
4:43
Adding module inclusion to the sharkC64 language for the Commodore 64
Improving the development environment by using MVC pattern
2:48
Improving the development environment by using MVC pattern
Simple text scrolling for the Commodore 64 by using byte arrays
5:02
Simple text scrolling for the Commodore 64 by using byte arrays
Compiling simple byte arrays for the Commodore 64
3:16
Compiling simple byte arrays for the Commodore 64
Optimizing assignment statements with 16-bit values for the Commodore 64
6:28
Optimizing assignment statements with 16-bit values for the Commodore 64
Compiling while statements for the Commodore 64 - busy-loop raster lines
4:15
Compiling while statements for the Commodore 64 - busy-loop raster lines
Compiling if statement for the Commodore 64
4:28
Compiling if statement for the Commodore 64
SharkC64 compiler for the Commodore 64 just got refactored
4:16
SharkC64 compiler for the Commodore 64 just got refactored
Unified byte code compilation with operator taxonomies for the Commodore 64
6:44
Unified byte code compilation with operator taxonomies for the Commodore 64
Type Inference in the sharkC64 Compiler for the Commodore 64
4:07
Type Inference in the sharkC64 Compiler for the Commodore 64
Why constants are important when programming Commodore 64?
3:52
Why constants are important when programming Commodore 64?
A Sneak Peek into the sharkC64 IDE: A foundation for Commodore 64 Programming
4:30
A Sneak Peek into the sharkC64 IDE: A foundation for Commodore 64 Programming
How does sharkC64 compiler create byte code for the Commodore 64?
6:50
How does sharkC64 compiler create byte code for the Commodore 64?
Retro coding challenge: compiler for C64
5:48
Retro coding challenge: compiler for C64
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